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2022年02月24日 13:55:28 No.7127

marprom

投稿者 : marprom

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cache doesn't exits. (On debian /var/lib/libvirt/ is the home for the libvirt user) AFAICS, mesa is using this directory to cache the generated shaders. Mesa tries this.... Jan 21, 2019 Disk-based shader caching is ready for testing in yuzu! This is a performance improvement that should reduce in-game stutter. Try it out in latest... 67426dafae marprom
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Mar 25, 2015 I just reinstalled MWO and ran repair tool multiple times. I always took it for granted that repair tool would clear the shader cache for me. It se.... The FShaderCache provides mechanisms for reducing shader hitching in-game. ... The binary shader cache can either be accumulated during play through or.... This flag removes older non-SkSL shader caches that could interfere with SkSL shader capturing. It also purges the SkSL shaders so use it only on the first --cache...

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